december 2007
Flirtastic

sdfI worked in a team of five to design a social networking website, utilizing video messaging to connect people and promote flirting.

I was responsible for interviews, evaluative research, and the product name. Paul and I created the video sketch, for which I wrote the script, storyboard, found the actors, recorded and edited the videos, and composed an original piece of music.

I contributed to the design, architecture, functionality, graphic design, and presentation. I got my hands wet in every aspect of this project, it was fun and I'm proud of what we accomplished. Download our final presentation to get a sense our process. Check out our Adobe Flex based interactive prototype.

december 2007
Be Like Bonsai

sdfAn interactive Flash animation prototype using AS3. This is our Zen take on the virtual pet. A traditional Tamagotchi can be a chore. Be like Bonsai is a joy to care for. It is designed to live ambiently on your desktop. There are numerous ways to interact with this living growing Bonsai (time has been sped up for display purposes). It can even respond to your voice. Designed and created by myself and Wiebke Poerschke.

I was responsible for the concept, product name, several of the interactions, all sounds, a smidge of graphic design, and the programming for the microphone response.

 

october 2007
iRemember

sdf Our group of five was asked to design a native application for the iPhone that supports the display and management of sentimental artifacts. We designed with the iPhone's touch interface and rotating display in mind. We presented our prototype to Freddie Anzures, a designer at Apple who worked on the iPhone. Our presentation shows our process and the storyboard. I read the script live in conjunction with a projection of the storyboard.

I was responsible for interviews, developing personas, writing the script and creating the storyboard.

I contributed to the concept, design, product name, functionality, research, and presentation.

september 2007
How To Swing

sdfInteractive Flash sequence. We were asked to illustrate how to do something step by step.

Imagine a museum kiosk in the future, where people can learn how to use a record player. Using costume, photographic manipulation, language, cultural conventions, and music, I tried to create a compelling environment; a swingin' 1950's bachelor pad.

At the end you are rewarded with a little movie and some jazz.

december 2007
Henri Alpha

sdfThis product is designed to aid in searching, navigating, enjoying, and managing the fantastic collection of our clients, all while recreating the experience of being in their unique loft.
We designed a series of videos demonstrating the prototype and a project brief, outlining functionality and a business plan detailing what would be necessary for implementation. Our final presentation shows our process.

I made this quick video very early on in the process to express some ideas to the rest of the group.
I was responsible for naming the product, editing the brief, interviewing the clients, and all audio.
I contributed to the concept, design, functionality, and presentation.

november 2007
What Is A Book?

sdfThis was an experiment in perception. I used Allen Ginsberg's Howl to explore various auditory and visual settings of the poem. My goal was to make people consider how presentation affects perception. Created in After Effects.

I made a fun process book documenting the project. You can download it here.

october 2007
Salad Cube

sdfMy first attempt at a video sketch. We were asked to design a product that satisfies core needs, and then illustrate both problem and solution with a video sketch. I designed a mechanical salad storage device that makes eating healthy easier and more cost effective, by extending the life of your salads.

I like the first half; I think I outline the problem well. At the time this was made, I had never put vectors into photographs. I ran out of time because I spent too long conceiving a product that actually meets core needs and helps people achieve their goals.

I include this because I believe in my concept.

sdf My first design project here at CMU. As an exercise in information design, we were asked to create a self portrait.

My goal was to visually represent my personality, while illustrating my current relationship to the bass, as a musician studying to be a designer. I chose to share two types of data through type: facts with one typeface, and personal reflections with a handwritten typeface. The data is grouped to give paths through my thought process. Although some text is larger to give hierarchy and points of entry, the fairly even treatment of text is meant to demonstrate that I might have all of these thoughts in a single minute.

I made my first process book for this project as well.
Download it here.